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Zombie Throwout (Mashup Game Jam 2)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #72 | 3.588 | 3.588 |
Fun | #92 | 2.941 | 2.941 |
Topic | #108 | 3.176 | 3.176 |
Overall | #139 | 2.471 | 2.471 |
Design | #145 | 2.294 | 2.294 |
Audio | #156 | 1.647 | 1.647 |
Graphics | #160 | 2.059 | 2.059 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme "Unconventional Means"?
throw your friend instead of using a knife or somthing to kill zombies
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Comments
Well done! For a short amount of time of game dev its a great build! I liked the concept and overall it was good.
Thank you so much!
can't rate, won't starting for me =(
sorry
2 people have said they had this issue idk why.
This was fun! I liked the idea too xD -Good job! :D
Thank you
Nice game. The spown system was a bit weird, but all in all the game was fun
I'd appreciate if you could play/rate my game as well
Thank you!
It's a great idea and the mechanics are sound but the game lacks polish. Also, the music was a bit loud.
Keep in mind i have started learning how to program (2 weeks ago) So expecting much is not the best thing.
Interesting idea, the zombie spawning can be a bit unexpected when they start spawning on the main portion of the map. I think this can definitely be expanded on to include more people or different zombie types. Nice work!
Nice concept!
I have to agree with MrBannnana, I got killed by a invisible zombie!
The sound volume is a little higher that expected, but pretty original idea
Nice concept!
I have to agree with MrBannnana, I got killed by a invisible zombie!
The sound volume is a little higher that expected, but pretty original idea
after 15 seconds the zombies start spawning IN the grey area. add a cap to where they can spawn next time
Thats intentional. You are supposed to lure them to the other side to kill them when you run back
the thing is that sometimes they spawn on top of you and take away some of your hearts without even being visible for a single frame. for difficulty increase I would have more of them spawn, it encourages good aim and multi kills.
you can do this using clones. Also, I broke your game. when you take damage from a zombie it disappears forever, if you group them up by running circles around them, you can destroy them all and only take 1 heart, making there be no more zombies. (in my previous post I assumed you were already using clones)
You have to memorize where they are when they go invisible. and when they appear for a frame thats them attacking you. Making more of them spawn without some weird glitches was difficult and therefor cut out of the game and having a fixed amount of zombies
it doesn't seem to run for me it just says 1/36 :(
Try reloading. it works for me. So idk whats going on
Nice game
Thank you!