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IDK Robots's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #53 | 3.046 | 3.182 |
Graphics | #104 | 2.872 | 3.000 |
Originality | #116 | 3.046 | 3.182 |
Design | #127 | 2.437 | 2.545 |
Overall | #129 | 2.611 | 2.727 |
Topic | #133 | 2.785 | 2.909 |
Fun | #142 | 2.350 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme "Unconventional Means"?
You gain score by sparing enemies
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Comments
This seemed like a lot of fun, but I kept dying each round after like, two seconds, and I couldn't figure out what was killing me or how to stop it. You did do a really good job on the robot models though. Good Job.
Fighting waves of opponents is always fun! Your game lacks a few power-ups (heal, maybe). Also, I didn't see any other weapon, which is sad. It was not yet clear when they were shooting at me. Not a bad game.
yeah, We were gonna add a floppy banana as a melee weapon but the deadline was looming so we had to scrap it. Power-ups never came to my mind, if a 1.1 update ever release I'll add them for sure!
lol i like the idea of gaining score by sparing enemies -was fun! Also nice work on the robot models -they looked great! :D
thanks, my friend @detonate53 did the models for the game! I had alot of fun playing your game :D
thanks! :D
neat little concept you have here! I think the idea is the there and the mechanics & sounds are nice too, just needs a bit of polish when it comes to enemies spawning and/or attacking you because I could never really last more than a couple seconds without dying and having to start over. But overall, good job!
I'd appreciate if you could play/rate my game as well! :)
will do, thanks for the advice! :)