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Paxton The Pigeon's Adventure In The City (MashUp Game Jam 2)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #27 | 3.526 | 3.526 |
Topic | #49 | 3.737 | 3.737 |
Overall | #60 | 3.447 | 3.447 |
Graphics | #62 | 3.421 | 3.421 |
Fun | #66 | 3.211 | 3.211 |
Design | #66 | 3.158 | 3.158 |
Originality | #74 | 3.500 | 3.500 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme "Unconventional Means"?
Classic elements of a typical platforming game were changed to effect the player in unconventional & unexpected means (i.e collecting coins make you die).
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Comments
As this is essentially a rage platformer, I think it would be better if you ditched the lives system. But nonetheless I enjoyed getting trolled by it.
yeah I've gotten that comment a few times, can definitely take it out!
I didn't really want it to be a rage platformer, which is why each item works the same way all the time (although, it may not work in the way you would expect, based first appearance...if that makes sense.) No trick, a coin will always hurt you, a metal platform will always disappear, gaps can always be walked over, etc...
thanks for playing! :)
The Pigeon's Adventure in the City Ups and Downs
Ups:
Downs:
Overall, a charming but very tough game
thanks for playing! :)
Really cool game !!
It definitely fits the theme perfectly XD
I have to say...I'm so bad at it. I need some more practice
Really great job :)
thanks for playing! :)
nice game, I hate it.
lol well then...
thanks for playing! :)
I got stuck on the tutorial, first level with the coin. I got to the right of the screen, but nothing happened. How do you gain score in this game? When picking up the coins, I lose a life. Not sure if that is an intended mechanic or a troll, as part of unconvential means.
Outside of the bugs, great game, though its difficulty really spikes, especially outside of tutorial when limited to 3 lives. Again I dont understand how to gain score, as when I pick up coins I die, so I might be a noob. Maybe some clarity on that end.
One last thing to note, the mechanic where the controls get fliped is really fun and interesting. Maybe add some sort of transition or even text on the screen to let the player know when this is happening (almost like a warioware game), as I can see this mechanic going from fun to frusterating really quickly.
Overall though, while a bit buggy, this is fun, creative, and all connected through an urban theme really well. Keep going!
I've never encountered that bug...so I not sure why it would do that. What version did you play (webGL, windows, or mac)?
You gain score by collecting the toxic waste. Yes, coins do hurt you. Basically, everything you'd conventionally think would hurt you, don't and vice versa. That's how it fits the theme.
Anytime you start on the reversed side of the screen (right), the controls are reversed. I personally think that is better to indicate the change in controls than just putting text on the screen (except for maybe in the tutorial section, where I can clarify that).
hope that answered your questions. thanks for playing! :)
Coreylr197 I played webgl build. I did tutorial twice and got stuck on I think 3rd level (where the coin is introduced). I dont think its beatable at the moment.
idk I can finish all levels of the tutorial fine in the webGL build on two different computers (windows and mac) and I haven't gotten that feedback from anyone else, so it must be something on your computer. Can you provide a screenshot of you getting to the end of that level so I can try and fix the issue post-jam?
This game was a lot of fun. It looks and sounds really good, and the platforming physics feel good. I like the levels where your controls are inverted, since you have to rethink what you're doing. I do wish there wasn't any life system, cause the novelty of figuring out each level fades after playing it multiple times. But this is still a very great game. Great Job.
yeah I've gotten that comment a few times, can definitely get rid of that if I ever update this!
thanks for playing! :)