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A jam submission

Size Is DifficultView game page

Resizing is the key to completing the puzzles !
Submitted by Saturn Games (@saturngamesss) — 11 hours, 58 minutes before the deadline
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Size Is Difficult's itch.io page

Results

CriteriaRankScore*Raw Score
Topic#104.0694.069
Fun#343.2073.207
Design#353.2413.241
Overall#373.4483.448
Audio#492.7932.793
Graphics#493.2073.207
Originality#633.0003.000

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted(+1)

Nice game ! I liked the art, it was cohesive. I would only say that the music was very annoying and repetitive after 5-10min of playing. Other than that, I really liked that you needed to grow in midair to beat one of the later levels !

Developer

Wow, thanks :D

Submitted(+1)

Good idea and nice art as well but, there is bug with jumping which in game where jumping is key element makes it a bit difficult to progress. Other than even the sound effects for jumping and breaking the wall were really good as well. Also I like the fact that in order to increase or decrease the player size you don't need to keep pressing any buttons and can just drag it with a mouse.

Submitted(+1)

A cute little game! The concept is nice and well realized, but it could be fleshed out a little more with a few extra mechanics or obstacles. The jumping glitch is also extremely annoying and put a bit of a damper on the experience. Overall, a very nice game, keep up the good work!

Submitted(+1)

Loved this! Ill nit pick a few things because they take 2 seconds to fix and I would love to see you fix them.

1) The ground check is off, I'm assuming its too close to the bottom of the square so you can only jump if you are PERFECTLY flush with the ground. That needs to be fixed.

2) You can stick to walls. Quick google "Unity how to not stick to walls" It is just a physics material that you make.


And thats it! Obviously with more time would come better levels but the ones you had were not bad at all, great work!

Viewing comments 24 to 21 of 24 · Next page · Last page