Throwback to a classic style but with a modern twist, love it!
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Size Invaders's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3 | 4.063 | 4.063 |
Overall | #13 | 3.813 | 3.813 |
Audio | #14 | 3.688 | 3.688 |
Design | #15 | 3.625 | 3.625 |
Graphics | #29 | 3.625 | 3.625 |
Originality | #41 | 3.500 | 3.500 |
Topic | #41 | 3.563 | 3.563 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Great game, a lot of fun! Make the bullets more meaningful, and do more damage, so that getting skills makes you feel awesome when playing! Great job and be encouraged! :)
Fun game here. The bullets felt a little overwhelming and impossible to avoid, which I understand is sort of the point of bullet hell games, but in this case it was more due to my size so it was like it was encouraging me to lose health to win. Maybe incorporate some sort of barrel roll so the ship can momentarily become impervious to bullets. Or have your bullets be as big as your size so people would want to stay big to have more powerful shots which would play more into the theme (if you already did this it was very hard to tell). But nice levels, and I very much enjoyed playing this one!
Good stuff! The topic was used in a neat way, and overall it was really fun. Obviously its a little short, though that's understandable with the time limit. The enemies did have wildly varying difficulty I feel, like, the ones that shoot a stream of bullets are WAY harder than the ones that shoot in a circle. Other than that, fantastic job!
I love bullet hells so this game was super fun for me. The bullet patterns are fun to dodge, and I thought it was clever to indicate enemy health by their size. Great game overall!
I couldn't really undertstand the controls since there was no how to play screen and the screen isn't sized correctly
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