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Secrets of the old graveyard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #7 | 3.800 | 3.800 |
Visuals | #14 | 3.500 | 3.500 |
Audio | #16 | 3.000 | 3.000 |
Overall | #22 | 2.900 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Notes from gameplay:
- Beautiful pixel art on the main screen!
- Why can't I make this fullscreen?
- Doesn't seem to be any sound on the menu screen. Edit: nevermind, it was just too quiet to hear at first. Now that I hear it, it's quite ominous, very nice
- Seems a bit like PacMan with some collection aspects.
- Pixel art is cute, clean and well-made
- I like the color/sound transition between day and night
- Struggling a lot to navigate, it seems like I simply can't go down some paths even though there isn't anything there blocking me
- Tried multiple buttons and sometimes it works (cool feature) but sometimes it glitches and just runs back and forth in place
- Ghosts move quite quickly which exacerbates the trickiness of the navigation.
- Would be nice to see some indicator for how long there is left in day/night
- Can't figure out which ghost needs what/how to deliver items. I keep picking up an item and taking it to every red gravestone, but it doesn't seem to be delivered or make progress
- It looks like I lose the item I'm carrying at night time
- Just saw the f11 command for fullscreen in the main game page. MUCH easier, I can see the L/J commands now. Deliver might be a better term than interact.
- Tricky to see what item the ghost wants behind the ghost art
- Do the pumpkins do anything? They don't seem to deter ghosts during night
Overall, I loved this twist on PacMan and thought it was a fun game once I figured out how to handle navigation and deliver items. The biggest issue was navigation, but the multiple buttons and auto-nav did help alleviate that a bit. Great art, strong audio and a very solid core gameplay loop! Nice work!
Fun time. Playing full screen made things much easier to see, hard to tell what's going on in little browser window
Good Game! I really like the Visual style, it fits the theme well. This is a nice spin on the Pac-man formula.
Overall a decent game. A couple of issues that make me not able to rate it higher that have already been talked about but probably one of the most solid games I've played when rating for this jam.
Even following the instructions in your game's description, I still needed to figure some stuff out. What each ghost wanted should've been placed somewhere more obvious, not directly on top or behind it, it was very hard to see without squinting. I also did not like how you had to be on the perfect pixel in order to turn into a different path.
Once I got started and figured stuff out it was a fun, pac-man esque challenge, however the first few tries soured the experience for me.
I acknowledge that life got in the way for your team and I'm happy you submitted something, that takes guts, but as the game is I can't rate it too highly.
Thanks for playing our game, and thank you for your input!
Regarding the ghost requests, yeah that wasn’t how we wanted it to turn out but we ran out of time a way to get around this visual issue is to walk away from them after they show up The ghost will vanish, but their request will stay above the grave.
Regarding the movement, hold down multiple keys, it’ll automatically turn for you.
Great game I had fun playing it. I encountered some issues with loading, but overall, it was a good experience.