Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

MechArcadeView game page

MechArcade , A game made for 3 game jams
Submitted by SojoTaku (The Game Dev) — 1 day, 18 hours before the deadline
Add to collection

Play MechArcade

MechArcade's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#212.4752.625
Fun Factor#322.2392.375
Visuals#322.4752.625
Overall#352.0032.125
Originality#362.0032.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Good sound and nice bullet effects, smooth movement. Needs an escape key and quit in game and after clicking how to play, got stuck in the menu with no way out. Took damage super fast but enemies didn't seem to take much damage. Slow down is an interesting mechanic. Would be good to have more health / different patterns of bullets with a breather to see how things pan out when staggered. 

Developer (1 edit)

Thanks for playing!! The sound and music were taken from 2HAC - Entropy because this game was also made for Ost Jam Vol. 2. I will be adding a quit button, and to turnoff the how-to-play menu you had to press the button again to close it. High damage was so the player keeps moving , uses the slowdown ability more and was intended to be a fun factor And lastly adding more enemies was too much work so I skipped it if I am gonna continue working on this game then I shall add more enemy types until then u can replay the new update which polishes the game totally making it a new game.

Submitted(+1)

I liked when two enemies spawned and you had to maneuver to get out of the way of the two streams of bullets. Using the slowmo skill to reposition was a cool idea. I think the movement could have been faster for a bullet-hell type game and spacing the bullets a bit more so you can weave between them would help give options for dodging (since right now there's no chance to get through the stream of bullets without getting hit).

Developer

Lol dodging two streams of bullets with the slow mo skill was an unintended feature but I am glad it turned out good at the end. As This game was also made for Mech Jam I slowed down the player so it felt like a Mech was moving and not like  a png of a mech on a paper it is also the reason the enemies are slow. Instead of dodging individual bullets my thought was to make it so you needed to dodge the whole stream of bullets using the slow mo.

Submitted

Good start, I like this type of games.. adding some sound effects and explosion effects would improve the atmosphere.

Good job

Developer

You can find those in the new update so update and give the game another try!!

Host

Fun little top down shooter - I like the addition of the slow motion mode but it may need a bit of refinement. Great job!

Developer

Thx I have polished the game a lot in the new update so if u have time , admin I would suggest you to try the game again.