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A jam submission

Mechatron 3026View game page

Mech Jam IV submission, fight the robots!
Submitted by jking-dev — 1 hour, 9 minutes before the deadline
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Mechatron 3026's itch.io page

Results

CriteriaRankScore*Raw Score
Fun Factor#413.1113.111
Overall#553.0003.000
Audio#562.8892.889
Originality#762.8892.889
Visuals#1082.0002.000

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is your game a video game or a physical game?
Video Game

Was your game made solo or in a team?
Mostly solo (friend 'Josh' did the music, 'Yas' for small art contribution)

Did you use any third party assets, if yes what assets did you use?
Kenney's Sci-Fi RTS pack

Did you choose from one (or more) of the optional secondary themes?
No, ran out of time :'(

Does your game contain 18+ content (Nudity, Gore, Language)?
No

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Comments

Submitted

Had some good fun trying out all the different combinations! 

I did keep on running into some of the buildings and getting stuck, but I appreciate that my big mech body destroys enemies too! 

The enemies moved a bit strangely as well... like when I moved they also gained some movement in that direction? Hard to say, but kiting them and racking up a big kill with double railguns was fun

Got a score of 160 (using the railgun and shotgun)!

Submitted(+1)

Nice little score based arena shooter.

I like the customized loadout for each arm at the start, i tried dual railguns just for the hell of it and it was pretty fun :D These in particular just had one small issue i think, the green projectile they shoot is barely visible agains the background so they might need a color change.

Outside of that small nitpick i didn’t have any particular issues, so good job ^^

Developer(+1)

Thank you! Yeah I was swapping the images out on the last day and didn't test enough with it, will need to improve the art a bit to make everything more readable.

Submitted

No problem, jam time always goes by super fast so i’d never blame anyone for not having all the changes they wanted for an entry, plus i know sometimes when you chose a color it can be “yep this is gonna be clearly visible” and once you test, surprise didn’t look as you expected :p

Jam Judge(+1)

Wow this was awesome, the variety of weapons made me come back when I lost, that means there's a great game loop. I found a neat little hack, since the bulllets are slow I can use the machine gun to spread them and then folow the bullets which creates a shield of bullets basically and finding that hack made the game even more fun 😁

Developer(+1)

Thank you for playing! Glad to hear the weapon selection is being received well, that was something I hadn't done before and wanted to learn. I am thinking about building on the prototype and will be sure to focus time around the customization. That hack is actually a great idea that I hadn't thought of! Also something I will look into expanding, using the weapons in different ways.

Submitted(+1)

Cool game! The weapon selection made it very replayable

Developer

Thank you for playing!

Host(+1)

Nice game! The weapon selection is a great feature.

Developer(+1)

Thank you for playing, and thanks for hosting the jam!

Submitted(+1)

I Like the idea of selecting different weapons. A good start for an old-style game. good job.

Developer

Thank you for playing, appreciate it!