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A jam submission

BoomServe Showdown: Robotic Racket ChaosView game page

Questionable Bombs and Whatever a "Sport" is.
Submitted by Skyler Zartman, Metatanium, ferrnmusic (@ferrnmusic), Lou (@HEARTSINGE), Sean Smeed Composer — 1 hour, 38 minutes before the deadline
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BoomServe Showdown: Robotic Racket Chaos's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#602.8463.600
Visuals#703.0043.800
Overall#902.3723.000
Fun Factor#922.2142.800
Originality#922.5303.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is your game a video game or a physical game?
Video Game

Was your game made solo or in a team?
Team: Lou Brown - Game Pitch, Art Direction, Environment Design, Actually Listens to the Playlists Generated by Spotify, Prop Art, VFX, UI | Forrest Yang - Composition, Midwest Emo Sommelier, Sound Design | Sean Smeed - Audio Implementation, Sound Design, Wwise Guy | Skyler Zartman - Programmer, Satyr, Character Art, Rigging | Mathew Hamilton - Programmer, Repo-Overlord, Code, Sound Design

Did you use any third party assets, if yes what assets did you use?
Yes: ROG Modular Armour Pack, Quixel, TS post process

Did you choose from one (or more) of the optional secondary themes?
Wizard

Does your game contain 18+ content (Nudity, Gore, Language)?
No

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Comments

Submitted(+1)

Love the gritty atmosphere -- the environment and the music!

It was a little difficult to tell how much of an effect charging my shots on the ball had, and the impact of my swings felt a little limp. I wish it shared a similar amount of juice with when you score a  point: explosions and fire balls!

Developer(+1)

thanks a lot for playing! Your feedback is greatly appreciated 

Host(+1)

Really fun, I was actually kind of worried because I don't get on well with tennis games usually (except Wii tennis of course) but I had a lot fun with this game. Nice job!

Developer(+1)

thanks a lot for playing, glad to hear it!

Submitted(+1)

This is great! Great presentation overall, nice style, and I LOVED the detail put into the level. It felt a bit clunky to control, and the left click swing was the only one I got to consistently work, but all the same I was able to win in all(?) 3 levels. No real issues, just a solid and fun game with an original premise!

Developer

thanks so much for playing and thank you for the feedback!