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HeavyGrade Warrior's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #31 | 3.688 | 3.688 |
Overall | #38 | 3.313 | 3.313 |
Fun Factor | #46 | 3.031 | 3.031 |
Audio | #51 | 2.813 | 2.813 |
Originality | #52 | 3.281 | 3.281 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Is your game a video game or a physical game?
Video Game
Was your game made solo or in a team?
Solo
Did you use any third party assets, if yes what assets did you use?
N/A
Did you choose from one (or more) of the optional secondary themes?
N/A
Does your game contain 18+ content (Nudity, Gore, Language)?
N/A
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Comments
A cool retro platformer.
I really like the Spectrum style with the limited color palette, and the sprites have got quite some good detail to them.
Gameplay wise while overall good i’ve had 2 small issues :
Other than that it’s a fun time regardless, i digged the beam elevators, the objectives and collectable repair kits were well conveyed, and i also liked the fact that you can get a different ending if you exit the level without fully completing the objectives.
Nice work :)
Thank you! Yeah those two issues irritate me too, the unfortunate consequence of using the engine's in-built character movement systems, if I can though I will try and get around to tweaking it to make the movement feel a little bit better.
No worries, engine limitations can be a pain sometimes especially when using some default out of the box stuff that can have odd behaviour :p so that’s understandable