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Horror in the dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Is the user interface intuitive and visually appealing? | #2 | 2.600 | 2.600 |
How enjoyable is the game to play? | #3 | 2.600 | 2.600 |
How well does the game stick to the chosen theme and medieval horror setting? | #3 | 3.600 | 3.600 |
Are there any unique mechanics or twists that make the game stand out? | #4 | 2.600 | 2.600 |
Is the narrative compelling and creative? | #5 | 2.200 | 2.200 |
How well does the game convey horror through sound, visuals, and tension? | #5 | 2.600 | 2.600 |
Does the game encourage players to return for more? | #6 | 1.600 | 1.600 |
How polished and functional is the game? | #7 | 2.000 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is a great attempt for only your second game. The biggest improvement for the game would be feedback: feedback on when I hit enemies, including sounds, animations, screen shakes, etc.
Thank you for your feedback and yes,i totally agree with you! I couldn't find a way to do all that with the limited time/knowledge that i have,but i will learn it and try to implement it for my next projects for sure! Thank's again for your words!!
Good foundations. Could really benefit from a bit more atmosphere. Some fog and lighting effects could go a long way to upping the spooky vibes. Game feel was a bit stiff, the combat especially needs some player feedback. I couldn't tell if I was doing anything to the enemies at first. Was a nice surprise seeing a cutscene thrown in! I think this shows alot of potential, it requires some more polish. Only bug I noticed was the camera clipping through walls a bit, but I know thats not an easy thing to fix especially in so short a time.
Thanks you for your feedback! It really helps a lot! And yes,i totally agree haha...I wanted to add sounds/music, fog and lighting effects as you said,but as this is the second game i've ever made,my limitations where huge and had to downscope it a lot haha. I will try to improve from here on to my next project's and definitely keep in mind what you said! Again,thank you for the words!