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TROLLS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 3.838 | 3.838 |
Overall Appearance | #3 | 4.294 | 4.294 |
Use of Theme | #4 | 4.176 | 4.176 |
Quality of Writing | #8 | 3.765 | 3.765 |
Mechanics | #14 | 3.118 | 3.118 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I cant wait to stomp into a village and pillage!!
This might be my favorite so far. It has a very Grendel feel to it. Here are the few thoughts I had while reading:
Man, this ticked a lot of the boxes for me. Excited to see the final version of this (cause clearly you kept pushing on with this one). GREAT JOB!
thanks so much for this, it seriously means a lot. We plan on using this as a rough guideline for future editions, as we agree with all of your points.
Loved the cycle of play and the layout of the book! Excited to play this one.
I really liked this, great work!
Best looking game I've seen so far! There's a great foundation there, would be great to see the mechanics developed some more so that there is more strategy and less chance to the game, awesome effort for the jam!
thank you so so much. We've actually continued development already, but our 48 hours were especially tight, and this is all we could get out!!!
love this !
I really like the concept and especially the base building concept you have in this
Your file size probably can be optimised a bit. For us poor Aussies with crappy internet infrastructure it's a bit big.
Good entry and good luck :)
yep - we goofed. We hit our finish at 3 am, both of us with migraines, and messed up the file size! Hopefully we can get to a computer before the deadline and fix this. Also thanks!!
Edit: We did in fact get to a comp in time. It's still a little big but we compressed it as much as we could with 10 minutes to spare before the dead line! Hope that helps, yo!