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A jam submission

Weary WarehouseView game page

Submitted by ChrispyChris123 โ€” 2 hours, 37 minutes before the deadline
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Weary Warehouse's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#692.6152.615
Innovation#862.2312.231
Overall#1041.9851.985
Polish#1121.7691.769
Gameplay#1161.7691.769
Graphics#1371.5381.538

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game relate to the theme?
My game relates to the flow of trade as you put crates full of goods in the right direction, the flow of water as water moves the crates and workflow.

Specify any and all pre-made assets in your submission.
https://docs.google.com/document/d/1W8Ery6vFHN4btPQXwoBWprfjVRJoS0n4s1AHYMWdzEM/edit?usp=sharing

How many team members does your team have in total?
2

By submitting, you agree to all the rules listed.

I/We agree

What category are you in?

Intermediate

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Comments

Submitted

Hello

The concept for the game is good and i like the theme idea. But i guess it needs more polish in the movement/control. And i dont know how the buy timer etc works T_T

Goodluck

Submitted

HAI :D for some reason i could not drop a box after my first one ๐Ÿ˜ญ and i didn't really know what was going on half the time ๐Ÿ’€ perhaps movement could be a bit smoother/slower? it's also kind of hard to tell what letter's on the boxes cuz they're so smol :( BUT i love the way the boxes move hehee great game as always but corrupt elementary better ๐Ÿ”ฅ 

Submitted

I like where your mind went for making this, getting a constant flow of items on a conveyor belt and manically trying to sort them, however the controls (the distance between E and P on the keyboard for instance) made it feel less manic or more frustrating, but you finished a game on a good idea.

Submitted

cool idea, but controls are very clunky, and its very hard to pick/drop boxes for some reason

not a bad game but could use a bit more polish