Play game
Upgrade In-Progress's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #57 | 1.838 | 2.600 |
Presentation | #60 | 1.838 | 2.600 |
Enjoyment | #61 | 1.697 | 2.400 |
Overall | #62 | 1.662 | 2.350 |
Metroidvania | #64 | 1.273 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
Team/Developer
Manuel Gutierrez
External assets
https://assetstore.unity.com/packages/3d/low-poly-combat-drone-82234 https://assetstore.unity.com/packages/tools/ai/a-pathfinding-project-pro-87744 https://assetstore.unity.com/packages/2d/textures-materials/pbr-material-bundle-vol1-445-128817 https://assetstore.unity.com/packages/3d/environments/sci-fi/top-down-sci-fi-18938 https://assetstore.unity.com/packages/audio/sound-fx/epic-arsenal-essential-elements-mp3-37022 https://assetstore.unity.com/packages/3d/characters/humanoids/toon-zombies-pack-71099 https://assetstore.unity.com/packages/3d/props/weapons/modular-multilevel-turrets-mechs-robots-23775 https://assetstore.unity.com/packages/tools/particles-effects/feel-183370 https://assetstore.unity.com/packages/audio/music/orchestral/colossal-game-music-collection-88190 https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/camera-filter-pack-18433 https://assetstore.unity.com/packages/tools/particles-effects/highlight-plus-134149 https://assetstore.unity.com/packages/3d/characters/mobile-power-ups-full-package-49922 https://assetstore.unity.com/packages/3d/environments/polyquest-worlds-full-pack-vol-1-74631
Reference info
manu#7632
Leave a comment
Log in with itch.io to leave a comment.
Comments
WOW! This was super cool and I really liked the slick design on the UI. It seemed like I lost the ability to control the drone or run commands. However, I would love to see this developed more and to see where you take it. Awesome concept and design!
Oh! I haven't found the issue you mention! :( I will try to see what might be happening, I also have some fixes for the movements when you are inside the "tunnel" in case the drone gets "lost" (which has happened several times to me already)
Thank you very much for your feedback!
Great concept! I did have trouble with the documentation disappearing, but I am amazed that you could get something like that to work! I have no idea how that's possible. Great game, good job!
You know, that happened to me once but I think it was due to me not paying attention, I found what the problem was with the documentation disappearing and will be fixed for the next version, thanks for the feedback!
Incredible Cool Idea!
But the implementation could be better.
The User Interface covers to much of the actual Game, i would suggest maybe half the Code Editor Size since you don't need like 100 lines of Code at once, as well the "Documentation" on half, you should have then the whole half upper/lower screen for the Actual Game.
Instead of only Clicking the Code to copy it to the Editor, you should consider about making the whole Row Clickable to insert the Code in the Editor.
I also would love to have a quicker Reset of the Code Editor like a Right Mouse Click to Empty it instead of clicking inside the Editor mark and delete everything. Gets annoying after a while.
Overall since its a User Interface based Game, The User Interface must be "Perfect" at the moment its hard to read, because everything is transparent and overlapping. The Blue Color is hard to read.
The User Interface also bugged out at some Point: couldn't see half of the Stuff anymore.
I think this Game really has potential for much more!
anyway Great Work!
Totally agree with you :(
I was having the same "issue" at the end when I was testing quickly the commands to check the game didn't have some obvious errors and having to delete the editor's code to run other stuff
I am already working on fixing some of the things you mentioned here, thank you very much for the feedback!
Really cool idea, feel that the UI could have been better - I found it difficult to actually see the game, also having some intellisense in the editor for your commands would be a nice touch.
The core concept here is really great, I love the concept of a code editor as input into a unity game!
Some things like scan would be nicer if they were visual as I felt that the game in the background was lost a litte bit. Great entry though!
Thanks for the feedback!
You are right :( the game is really tiny inside the page, I was trying to have the most important stuff visible at all times but I was so used to the game that I only found this out when I was already out of time :(
I am already taking that into account for the next version I am currently working on, thank you very much!