It's a good start, with cute visuals. Nice idea!
I also got stuck in the boss arena.
The background was difficult to differentiate from the foreground.
Criteria | Rank | Score* | Raw Score |
Enjoyment | #24 | 3.250 | 3.250 |
Metroidvania | #42 | 3.125 | 3.125 |
Overall | #43 | 2.969 | 2.969 |
Design | #49 | 2.750 | 2.750 |
Presentation | #71 | 2.750 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Godot 3.5 stable
Team/Developer
@parkernalch, @owenlevin
External assets
Kenny's tileset
It's a good start, with cute visuals. Nice idea!
I also got stuck in the boss arena.
The background was difficult to differentiate from the foreground.
Well, you've got a decent character controller implemented with all sorts of abilities functioning, as well as a bit of music and sound. All the components are ready to begin putting together a Metroidvania! Now onto the level design. :)
The controlls work solid. I just ended up in something like a pit with nothing in it, I hope this is supposed to be that way!? I appreciate the afford, keep going!
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