Play game
The Wrath of Anubis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sensory | #44 | 2.688 | 3.400 |
Overall | #69 | 1.739 | 2.200 |
Enjoyment | #74 | 1.581 | 2.000 |
Execution | #76 | 1.423 | 1.800 |
Metroidvania | #78 | 1.265 | 1.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Godot
Team/Developer
nikku3gp, fullmetal-automaton
Leave a comment
Log in with itch.io to leave a comment.
Comments
Always nice to see other Godot games in jams ^^
I like the atmosphere and having sprites as enemies instead of 3D models. Always has a certain charm to me! Could not get past the first part, though..
I'm not gonna go over the bugs but there's one thing I've seen a lot in this jam and kinda bothers me: why are there so many enemies right off the bat and why are they so tanky!? I could not count how many hits the can take before dying but I feel like most of the time I've just been going around and shooting ^^'
Anyway, this intro looks good and makes me want to explore the 3D possibilities of Godot even more! Well done!
The vibe of this game was spot on! Mixing 2D and 3D graphics was a cool choice. It was a bit rough around the edges, but taking down those skellies was a blast. Good stuff!
Thanks! :D
The scenario is cool.
A misty town swarming with the undead.
And it has kind of a boomer shooter vibe to it.
But it had some major data-leak issues.
Couldn't make it past the first section.
Don't even know if there's more.
There is more to it.
Yeah, there's a lot of issues with the stuttering and whatnot. Godot was giving us a lot of trouble the entire time unfortunately.
Thanks for taking time out of your day to try our game!
Don't know if it's much help, but here's the record I did. It's only the first 4 minutes.
The audio got corrupted and desynced. I tried my best to line it up, but it is a bit weird.
MM21 The Wrath of Anubis (nikku3gp)
Interesting atmosphere, though the performace seemed to get really choppy if you spawned too many enemies.
Oh yes we're aware and 100% agree. A lot was rushed due to stuff coming up in everyday life that took off about 2 weeks of our time. That being said, Thanks for taking time out of your day to play our very scuffed game! :D