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Void (k)night's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Execution | #31 | 2.727 | 2.727 |
Enjoyment | #32 | 2.909 | 2.909 |
Overall | #43 | 2.614 | 2.614 |
Sensory | #47 | 2.636 | 2.636 |
Metroidvania | #56 | 2.182 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Godot
Team/Developer
Tomodi
External assets
Pixel Mud Hand Enemy Sprite, 32x32 Weapon Icon pack, Necromancer(Free), 2D Environment Platformer Asset Pack: Castle of Despair, UK Drill type Beat "TSB" x NY Drill Type Beat
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Comments
Pretty cool beginning for a game. It's got all the basics: movement, jumping, enemies, combat.
I beat the guy at the top of the platform pyramid and I think that was it.
I gave this a 5.0 on Enjoyment and Execution, but low on the other two. It was quick and easy, but I like that I played one time through without dying but it was just as easy as not having to get health potion at all. Great job for a little game. Build it up!
Nice work!
Well done! liked the metroidvania look you are going for.
Congratulations on your first game! Keep up at it!
Nice game. Great music. Good job!
Beautiful choice of pixel arts. I enjoy playing it. It is just me or the player sword an easter egg of the Finn Sword from adventure time?
"The purpose of this project was for me to learn godot and get used to the workflow"
I'll rate the game, going by this quote from the games page.
Congrats on diving into Godot. Making a game, and exporting a working and functional version can be a challenge by itself. Especially if it's an HTML build.
Other than that, I can't really say anything. It works and it's playable.