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Sorrow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #17 | 2.429 | 2.429 |
Audio | #18 | 2.714 | 2.714 |
Gameplay | #26 | 2.429 | 2.429 |
Overall | #29 | 2.371 | 2.371 |
Engagement & General | #31 | 2.143 | 2.143 |
Graphics | #37 | 2.143 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Godot
Team/Developer
Neven
Discord username
neven#3626
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Comments
Very good, I liked the animations and the story. Here a re a couple of suggestions. First, I'd change the shoot button on the controller, because using the right trigger is pretty tiring for the fingers, and the diagonal aim is the right button. Next, I'd say to give the player a small immunity after being hit. Enemies like the bats continue rushing towards you and can start a loop of hits, and the frog's laser does the same. Nice job!
Ahh, the story was cool! I just wish I had a controller to play it with. Super neat game, if you decide to do the super jam with it I’d definitely give it another go then too.
I really like the main character sprite, wish the rest of the environment had a similar art style.
I enjoyed the story you used as the base for your game and also, the controls were really smooth! That was nice to play (and controller metroidvanias are the best) great job!
Thx a lot, it really makes me happy to hear that.