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K.I.N.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #17 | 2.429 | 2.429 |
Audio | #18 | 2.714 | 2.714 |
Graphics | #31 | 2.429 | 2.429 |
Overall | #31 | 2.286 | 2.286 |
Engagement & General | #36 | 2.000 | 2.000 |
Gameplay | #36 | 1.857 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
Team/Developer
Ty and the Gang
Comments on the jam
Psyched! Thanks for hosting
Discord username
tennisace387#4733
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Comments
I don't think it was intended, but I got stuck in the 3 first rooms (the door on top of the first was bugged and the one on the right in the third room just doesn't let me go through). Cool artsyle and nice music. Nice job!
Very nice game! The overall was nice, maybe the character was a bit rigid and sometimes, assets were blurred and there were some invisible walls. I really enjoyed the boss but it was hard has hell hahah! Gj!
Good work! Cool soundtrack! Also liked the boss fight. Boss was too intense for me to defeat, but on my 5th run smth goes wrong, and my character stayed alive after losing all hp. God mod! %) Helped me to defeat this evil trash-bot in the basement)) I think, would be cool adding some more contrast between background and platforms. Sometimes it's not obvious where is a platform ans where is bg part.
Nice game! Here are my feedback on it:
+ The art style and the universe are nice! I like this kind of robotic atmosphere.
+ The different type of enemy was cool!
+ The movement controls felt responsive.
- When we go left or right with the character on the ground, it feels weird, indeed, it seems that the character rotates on himself in order to flip on the good side.
- For me, it misses feedback hit on the player, and enemy, so it was hard to know when I got touched, or hit well the opponent. Moreover, I noticed that I can be hit while moving in another scene, so I died a lot of times because of this, which was quite frustrating.
Overall: Good work!
Nice work! Sprites look great! Seems to be missing progression/power ups, but a nice start.
That first boss was awesome and very tough. Great job!