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KnightVania's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #3 | 4.000 | 4.000 |
Metroidvania | #3 | 4.000 | 4.000 |
Execution | #3 | 3.667 | 3.667 |
Audio | #4 | 3.667 | 3.667 |
Overall | #4 | 3.667 | 3.667 |
Enjoyment | #9 | 3.000 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team/Developer
DougVeiraDev
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Comments
I got to the same place as Veralos so I'm glad I'm not alone. Short game but the art is great and the whip sound is so satisfying. Definitely need skippable dialogue if you don't want to lose people before they give the game a chance.
I really like the presentation here! The art is very nice and I enjoy the gameboy style colour palette. The music and sound effects are great too. Having a introductory cutscene is a cool touch as well, though I wish it could be skipped after you die.
Unfortunately, I'm a bit stuck. I got the double jump on the left, then went right and found what looks like a trophy and shield. I'm not sure how to use them or what to do next. The only other place to go is this gap in the starting room, but that seems to be too big to get across with just the double jump. Am I missing something?
Oh friend, I apologize, but I never finished the game to give it an end.