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A jam submission

SolaraclypseView game page

Survive without no sun
Submitted by Sphinixx inc — 3 hours, 5 minutes before the deadline
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Solaraclypse's itch.io page

Results

CriteriaRankScore*Raw Score
Use of prerequisite#311.4912.000
Concept#321.9382.600
Use of theme#351.1931.600
Overall#361.3661.833
Presentation#371.3421.800
Controls#371.1931.600
Enjoyment#371.0431.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

It's a good concept for the jam, and the art fits very well!

Just a few comments: for me, 8 minutes seems too long. Maybe, considering the short development time, it would be better to have less time, using a poetic license of the distance between the earth and the sun haha.

Also, very often the player just stops when walking. I didn't understand if it is intended or if it's a bug. If it's intended, I missed a game response for this.

Developer (1 edit)

Thank you very much for your comment and playing the game!

Yeah I had hoped to add more to occupy the players time in those 8 mins.

Nah it’s a bug, I intended to making HTML5 and mobile friendly, so my GF could play on her iPhone but the whole thing collapsed when I tried porting, I didn’t have the foresight to see that the port had its own limitations. Or else I would have used “WASD” as the control scheme.

TBH, I wish I never submitted, not for any bad reason. Just I really enjoyed this game and wish I just worked on it instead of finishing early and stressing mysellf out. ahahahahaa.

Thank you again!

Submitted

In my opinion, making a game, even with flaws, is the reward of game jams. We can learn so much in such a short time, and seeing what we accomplish is always good. It's nice that in the next jam you attend, you will know more about the mechanics, the porting, and much more that you practiced during this jam.

And you still can update this game, just try to not get stressed out hahaha

Submitted(+1)

Nice submission!

Developer(+1)

Thank you so much! That means alot! I’m rather sad that the GameJam came to an end so early, I feel this game would have been 1000x better had I had a little more rest and time. :D, Thank you for your comment!

Submitted(+2)

Aww man, don't be don't let this get on you! Every setback is a chance to learn and grow. Remember, there's a world of opportunities out there waiting for you. Take this experience as a valuable lesson for your next game jam. Stay focused and consistent, and your hard work will surely lead to success. Keep pushing forward!