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(1 edit)

Thank you very much for your comment and playing the game!

Yeah I had hoped to add more to occupy the players time in those 8 mins.

Nah it’s a bug, I intended to making HTML5 and mobile friendly, so my GF could play on her iPhone but the whole thing collapsed when I tried porting, I didn’t have the foresight to see that the port had its own limitations. Or else I would have used “WASD” as the control scheme.

TBH, I wish I never submitted, not for any bad reason. Just I really enjoyed this game and wish I just worked on it instead of finishing early and stressing mysellf out. ahahahahaa.

Thank you again!

In my opinion, making a game, even with flaws, is the reward of game jams. We can learn so much in such a short time, and seeing what we accomplish is always good. It's nice that in the next jam you attend, you will know more about the mechanics, the porting, and much more that you practiced during this jam.

And you still can update this game, just try to not get stressed out hahaha