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ratrts's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #28 | 2.312 | 2.556 |
Concept | #30 | 2.211 | 2.444 |
Use of prerequisite | #30 | 2.513 | 2.778 |
Enjoyment | #35 | 1.608 | 1.778 |
Overall | #35 | 1.960 | 2.167 |
Use of theme | #36 | 1.809 | 2.000 |
Controls | #39 | 1.307 | 1.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game looks cool but I had no idea what was going on. Better in game feedback would be very important. What rats am I currently controlling? What is the goal? What do the ores do?
… Did I just commit rat genocide?
Interesting game. I think I killed all the white rats, but there was no feedback that I had achieved some sort of goal, so I’m not sure I actually did what was asked of me? Also never quite understood what the ore was for.
Controlling mobs of rats like this is fun, but when I selected too many rats at once, the game stuttered quite a bit (~ half a second I would say) when choosing a target. I guess it runs some slow pathfinding algorithm for every single rat? I wonder if there’s a better way to do this, for example have some precalculated paths for a couple of nodes and just look for the nearest ones or something like that?
I quite like the visuals!
Feels pretty unfinished, but might turn into an interesting game. Though I would advise to have a little more theming than just “kill everyone who doesn’t belong to our group”.