It's an interesting idea to control your health with shooting enemies and that if you don't have enough health more enemies spawn. The problem is that when you get hit another enemy spawn and because of that you can be stuck between their bullets and die without a chance to do anything.
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light-boy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #101 | 2.475 | 3.500 |
Concept | #101 | 2.652 | 3.750 |
Overall | #121 | 2.210 | 3.125 |
Enjoyment | #122 | 1.945 | 2.750 |
Presentation | #132 | 1.768 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
avah crowe
Software used
unity, krita, gimp, pixelorama, audacity, bandlab mix editor
Use of the limitation
the player character weakens themselves when they attack, but also spawns more enemies when they take damage. the player can 'die' either by filling their light meter, or by emptying it. the more full it is the more they can attack and the more light they give off to see by, but the closer they are to death. conversely the more empty it is, the harder it is to see and the less you can attack, but the more attacks you can take from enemies. either way the game becomes harder and as a direct consequence of the players actions
Cookies eaten
8
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