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Enter The Dreamlands's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #14 | 3.727 | 3.727 |
Overall | #29 | 3.477 | 3.477 |
Presentation | #30 | 3.727 | 3.727 |
Enjoyment | #52 | 3.182 | 3.182 |
Concept | #58 | 3.273 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
MikoDaVinz
Software used
Unity
Use of the limitation
Levels are Generate Procedurally
Cookies eaten
A lot
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Comments
the art iz sick, very impressive you did this in 3 days. it would be nice if your laser did knockback to be able to manage enemies easier - when there's more than like 3 you can get overwhelmed pretty quickly. rly fun tho!
I preferred a slowdown, something similar to doom mechanics that forces you to move and jump through the level, I know it can seem a bit too hard, maybe I'll smooth it to make something better and more enjoyable
Nice pixel art! Framerate is low on WebGl tho :/
I know, it was meant to be played on desktop since I wasn't able to optimize it before the deadline
This game was fun, art is excellent and the concept is great! I did fall into an infinite space hole death loop... haha, that was even fun!
Really cool concept and really like the art direction
Really nice art style ! 2D + 3D is really mixed up ! Nice game ! :D
Very nice, I like the artstyle! Just took me some time to understand, that I can only shoot when an enemy is in range
I spent a lot of time leaping around and dodging monsters. Solid entry for a 3 day jam. I enjoyed the variety of environments. If movement and shooting get smoothed out, I could see myself firing this up and playing again.
Thanks, it means a lot to me since it's the first game I was able to make by myself inside the time limit of the jam
What do you mean by smoothing movement and shooting?
I think movement is too fast and sloppy, but that's common for 3d platformers, which is sad. And shooting could be more interesting if you couldn't just point mouse close to the enemy to shoot it right in the face, it's better when shots follow the cursor.
Also, great game! I've made a maze, you can try it and find some similarities)
this is the best in this jam i think
THANKS A LOT!