Honestly, didn't really understand how it worked for a long while, then just gave up :D But loved the concept, and overall it was very atmospheric! I was panicking so much when my ship was getting destructed, haha.
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Enter the Void's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #71 | 3.000 | 3.000 |
Concept | #89 | 2.750 | 2.750 |
Overall | #96 | 2.625 | 2.625 |
Use of the Limitation | #100 | 2.500 | 2.500 |
Enjoyment | #111 | 2.250 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Joseph Beck, Eddy Elguezabal
Software used
Godot 3.4.4
Use of the limitation
Anomalies are randomly generated and all of their info is randomly generated, giving a unique experience every playthrough.
Cookies eaten
0 (unfortunately)
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