On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

FroggiCraftView game page

Chop Trees, mine Rocks and smelt Iron!
Submitted by Moos, Sandoskan
Add to collection

Play game

FroggiCraft's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1093.0003.000
Concept#1393.0003.000
Overall#1532.7142.714
Presentation#1712.5712.571
Use of the Limitation#1932.2862.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Art/Music: Sandoskan, Code: Fire duck (Aka MoosDruide13)

Software used
Unity, sfxr, Aseprite, Visual Studio 2019

Use of the limitation
The player has only 3 Days to prepare for a boss battle

Cookies eaten
0

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I like the fly ennemy !

Submitted

I really like the fly ememy, its very fun to doge and makes the game interesting! When you are stationary its very easy to doge, but as soon as you move around it gets interesting!

The game does not give a lot of feedback to the player, so it took me a while to figure out you can mine from a distance for example! (Or that mining something took multiple clicks in general)

Its incredible to think that this was made in just 3 days, amazing work! i really enjoyed playing it!

Submitted (1 edit)

its incredible how much you managed cram into a 3 day jam game! the fly enemies are so creative, it was genuinely fun to dodge and fight them. my only 2 points of criticism are:

  1. lack of feedback - there’s no visible effect when mining stone, hitting an enemy or getting hit.
  2. slow generation - its amazing that you somehow implemented a whole procedural generation algorithm, but it does take some time to load. maybe use a compute shader? but apart from these two things i had a blast trying to survive and gather materials
Submitted

Pretty cool game! The flies are soo annoying!