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Power Sacrifice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #9 | 4.286 | 4.286 |
Enjoyment | #22 | 3.714 | 3.714 |
Overall | #28 | 3.679 | 3.679 |
Use of the Limitation | #34 | 3.429 | 3.429 |
Presentation | #74 | 3.286 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
TheMagmaTurtle
Software used
Unity, Piskel
Use of the limitation
I made spikes that spawn boxes when you die to them. These boxes are used to make progress.
Cookies eaten
I did not eat cookies, but I did eat ice cream :P
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Comments
Really cool game ! Suits the theme perfectly !
Great Game!!
I'd like to say the twist made on the dead body platformer genre was very creative.
The limitation too was really suitable too and oh by the way, nice pixel art!
Can we more respect the theme and the limitation than your game... Congrats ! Only the music is a bit annoying. But that's a very good job. Well done ¨
I loved the pixel art for the game as well as well as the sound effects! They seemed to match each other really well, personally I would've appreciated a sound effect for the water maybe just like an 8-bit rippling sound. The use of limitation was great as well with the crates as an additional great game mechanic. I liked how you used the theme as well, sacrificing certain powers that you had, to get through to the next level. I loved the smooth movement as well, the camera jumping back to where you were before you died, could've been a bit smoother. Overall, a great game considering it was made in ~72 hours.
It was fun. Really liked the idea ^_^
I had a fun time playing this! I like the idea of this being a sort of reverse-powercreep game, where you lose abilities instead of gain them. Could do with a little polish, the movement often feels a little clunky (sometimes the player can't jump while moving). Also, sacrificing walking on water does nothing - you can still walk on water.
The character might be Jesus in disguise... anyways I didn't really have time for playtesting but glad you still had a little fun!