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Curse

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A member registered Aug 21, 2019 · View creator page →

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Spoiler-free review for anyone interested:

Genuinely one of the most fun dating sims and visual novels I've ever played.

If you're playing as intended you'll probably reach the base good ending no matter what you choose, but the choices you do get to make have genuine impact in conversation. It's clear that the developers knew what they were doing in that regard.

The game gives you just the right amount of agency over your character. The MC never felt like a self-insert, more like a character I was roleplaying as. I found myself consistently asking what my character would do as opposed to what I would do.

The love interest (yes, I'm dancing around his name, finding out is part of the fun) is very refreshing and doesn't really fall into any archetype. Chatting with him is fun and it doesn't need to be any deeper than that. His sprites are also delightfully expressive.

The art! The art is so nice! My single pet peeve is the directionless lighting in the floating scene, other than that it's all so perfect. The stylized textboxes and windows should get some love as well.

All in all, A Date With Death was clearly made with lots of love and attention to detail. I'd definitely recommend it!

Hi! Really fun game, I've been playing it a lot. Since I don't see any place to submit bug reports, I'll just put mine here

With this setup I placed a flash defense die on the empty +9 spot and now the game  doesn't react to any input. For reference I'm playing the linux version on debian 12, though I don't think that's relevant.


This has now become my most played browser game, somehow topping both Minesweeper and Enchanted Cave 2. I genuinely don't think a roguelike can get better than this. Noita might have a bit more interesting gameplay, but it also makes me want to cry so that docks some points.

Attempting to beat the final boss twice in a single run has become my nemesis, so much so that I'm going to buy the Steam version just to get the necessary items. (on the web build expert bow + electric arrows + +2 damage/cast accessory + stopwatch + belt of knives gets you to Magma Core floor 2, but the math simply doesn't work out)

... Is this what the kids these days call paying to win? (´▽`) lol

while you should never run random exe files on your computer i think you should make an exception for this one

If you liked Outer Wilds, you might like this as well. Similar design philosophy on a smaller scale.

This game is breathtakingly beautiful, especially Lady Winterbourne's section! It's also a really fun period piece (I can't speak for it's accuracy, but I can speak for the impeccable vibes) I just wish it was longer, haha. The ending scene with Laylah did take me out of the experience a bit, I wish the train had remained mysterious.

Aww, this was so fun! I wonder if Amir used to be a part of the magical girl group, since Wing notes that a girl is missing and also doesn't remember making his costume.

i love the sounds that the squirrels make so much, thank you for this wonderful experience

Very cute game! Beautiful art and charming characters. I enjoyed the mixed gameplay with 3D exploration and point-and-click elements. The prose was a bit wordy at times, especially towards the end. The story is sweeter than pure sugar, I'd recommend it to anyone who likes to read hurt/comfort fanfiction at 2 AM in their bed with their phone's auto-rotate turned off.

Now, if you'll excuse me, all of this snow has me craving hot chocolate.

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Oh dear. That's definitely my fault, thank you for pointing it out! I seem to have forgotten to include an audio file in the update. Were you playing on the web version or one of the downloads? (the web version seems fine to me) If so, what operating system?

Edit: turns out the issue exists on all downloads, so it doesn't matter :D

The same thing happened to me lol. I was in endless mode too with the perfect items

Thank you for the feedback! I'm glad you enjoyed it. From the recent comments it seems that the maze section is next on the chopping block for upgrades :D

Thanks for the feedback! I knew the maze had that issue, but I didn't really have time to fix it haha. I plan to make it less random in the future (maybe they'll only move when they have lime of sight)

And thank you for playing, glad you enjoyed it!

Lots of fun! I forgot I could shoot and just accepted that the game was harder than dark souls for a moment. It was also nice getting to see this game being built live on discord. Good job!

Cool concept!

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I love how the characters speak. Also all the references to the server members are really cute.

Hi there! I really enjoyed playing your game.

I did find a pretty game-breaking bug, though: If you get a coin stuck between you and your sword, the coin counter just goes up infinitely. Mister knight here is causing some massive economic damage lol

I have no clue whether this was intentional or not, but since enemies can't go through coins, you can build yourself an impenetrable wall of wealth (which was very fun).

I will have to dock some points for the limitation, though. You wrote that "The final boss is unbeatable", but by the end of my coin-hoarding it couldn't even move. I think that's a draw :D

Anyway, good on you for learning Godot! I hope you had fun and keep joining jams in the future! You clearly have potential and I'd like to see more.

Thank you! :D

i have no idea what just happened but i sure had fun !!!

Very very fun! Also like the medieval music, it makes the game have a unique feel.

Thank you for playing!

Hi there! Thanks for playing! I have gotten quite a lot of feedback for that brewing puzzle specifically - I clearly didn't make the sign on the wall obvious enough haha. I'll probably switch it up to a gravestone design in the next build.

The "Use of Limitation" section made me laugh so hard I just had to check this out.  Then the trailer. Oh man. The levels are more fun than they have any right to be. Best game, 10/10

This is why we need unions lol. Fun concept, I liked it.

I loved the concept! I wish there were different afterwords for the items you pick up, though. Like maybe if you pick up boardgame-related items, the MC ends up meeting with Keith again, or learns to play the cello if he brings it with him.

This game is what being a Gen Z kid feels like. Everything is happening and I have no idea how to stop any of it.

Hi there! Not sure if it's a problem on my end, but the game won't load for me.

Thank you so much! :D Seeing comments like these make me feel like yesterday's all-nighter was worth it.

I had a fun time playing this! I like the idea of this being a sort of reverse-powercreep game, where you lose abilities instead of gain them. Could do with a little polish, the movement often feels a little clunky (sometimes the player can't jump while moving). Also, sacrificing walking on water does nothing - you can still walk on water.

Hi there! I'm not sure if the problem's on my end, but the game won't load for me.

Not the cat :'(

(fun game though)

This is such a fun game! Reminds me of Enchanted Cave 2. The voice acting was funny and I also like how the character sounds like he is step dancing when I mash the movement keys.

Hi there! This game is very cute and the concept is very fun as well. I encountered only one problem: Once the ticking for the timer starts, it never stops. It goes on after the timer resets, which does get pretty annoying lol.

All in all, fun game tho!

Thank you! The hint for the cauldron puzzle is a poem on the wall of the room. The lamp puzzle is purely trial and error/memory based.

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Aww, this was such a fun game!I loved the art, your style is really pretty.

The moment I saw the thumbnail for ManlyBadassHero's playthrough I knew I had to play this. Something about this game just makes my brain buzz in all the right ways.

The gameplay is short and sweet, the art is really hot pretty, the English is a little broken but it isn't a problem.

All in all, a good game to play during a lazy afternoon.

This is one of my favorite indie games. The gameplay and aesthetics are really fun, the mechanics are intuitive and the environment is interesting.

I love exploration in games, and this is filled to the brim with it. While the game doesn't focus on it too much, there are plenty of interesting lore hints that enhance the experience.

I managed to get two endings (don't know if there are more), and both of them felt so cool, I kept thinking "wow, that actually worked?"

Overall, the game is short and sweet (I got one ending in 5 in-game days, the other one in 11), but has potential to be played for longer thanks to the survival mechanics.

I really recommend playing this!

Hi! Just an update on this post - turns out my PC was prioritizing my onboard graphics card (the intel one).  I had no idea I even had another one in this thing. Anyway, with that issue fixed the game runs just fine. I look forward to finally playing it!

Thank you, it works now :)