Awesome game! The concept is really cool, the presentation is super polished, and the song is incredibly catchy. (I'm sure it'll be stuck in my head for a while, haha.) If you want to keep working on this after the jam ends, I might suggest adding a tutorial to explain how to move/attack/use sequences and some indication of where the goal is (I went through countless rooms but never found the final boss). Great job on this!
Play game
Danceon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #8 | 4.333 | 4.333 |
Enjoyment | #37 | 3.889 | 3.889 |
Presentation | #42 | 4.000 | 4.000 |
Overall | #42 | 3.833 | 3.833 |
Use of the Limitation | #128 | 3.111 | 3.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Geo
Software used
Unity
Use of the limitation
Finall boss like a player
Cookies eaten
0 :c
Comments
Really cool Rogue-like-esque game. The concept is nicely thought out and original. I just feel like it needs a few more features, like a map (I haven't been able to fight the final boss) or more enemies. The art and music are simple and nice. Overall, well-executed idea.
Hey, I played your game on the stream
stream timecode - 1:15
it is not clear what influences the order of colors
Please give my game a try if you have some time!
Very nice mechanic and idea! In theme of crypt of the necrodancer in a way & i thought it was very cool,
And the graphics are SUPER good!
Cool game. Nice graphics, nice music, nice idea overall. Not sure if chests should give me nothing sometimes, but still really good job. Well enjoyed :>
Loved your game, at first I thought it was gonna be a rythm game like crypt of the necrodancer (surely it has been an inspiration for this game)
Negatives:
- Please learn to build your games as webgl, most I included but the title & image was too interesting to skip hopefully) will not care to download a zip to play the game. Almost skipped this one. And Unity does a great job at this.
- juice : use some SFX for attacks & skills, maybe screenshake when you get attacked, not sure but i think al the skills use the same color vfx, changing it may help with the boss (I could not get through unfortunately)
- Game page : give more information about how the game works, I was lost at first, but hopefully caught up fast, also add captures / gifs of your game
- bug? chests often gave me nothing, I guess it means I already have the spell it was supposde to get but not sure
- indicate the boss room, like a different door maybe. You don’t want to get to the boss at the beginning of your run
- some work on the lights, colors are hard to differentiate, make them glow I think
Positives:
- LOVED the gameplay and your idea
- sprites are nice (though I think I already saw the thrower elsewhere, might be wrong, did you do them or is it an asset you downloaded?)
- Good choice of music (still misses sfx)
EDIT : for limitation, I didn’t feel I was fighting myself, maybe due to the spells vfx, also I’m not sur the boss actually needs the tiles to activate the spells, could be wrong
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