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Hangin' Around's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #50 | 3.800 | 3.800 |
Concept | #68 | 3.867 | 3.867 |
Overall | #86 | 3.542 | 3.542 |
Presentation | #105 | 3.500 | 3.500 |
Use of the Limitation | #148 | 3.000 | 3.000 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Marcus Martin: Game design and Level design. Chazi b: Game design, Art, Music, SFX, and code
Software used
Aseprite, Unity, and Soundtrap
Use of the limitation
The only way for you to progress is to get yourself killed, making you your own enemy
Cookies eaten
No cookies, but a few brownies :)
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Comments
Very good puzzle design and implementations, an enjoyable game overall, good job!
Very fun game!
Very fun game!
Very fun game!
I really like this! The levels are good and so is the art. I really like the main mechanic of controlling enemies. Good job!
The game mechanics are extremely interesting. It is interesting to play but the sound is too loud and the graphics are too contrasty. In general, I liked it
Thanks for the comment! You're totally right about the sound, I should have at least added an option to make it quieter. About it being too contrasty, I'm wondering what you think I should have done to avoid that. This is my first time really doing the art for a game, or for anything really. Should I have made the walls a similar color as all of the creatures and components? I worried about players not being able to differentiate the game components from the walls. Thanks!
This is our second game jam so I'm definitely not an expert worth listening to. But I think that the elements with which you can interact should stand out against the background of the environment.