Thanks for the comment! You're totally right about the sound, I should have at least added an option to make it quieter. About it being too contrasty, I'm wondering what you think I should have done to avoid that. This is my first time really doing the art for a game, or for anything really. Should I have made the walls a similar color as all of the creatures and components? I worried about players not being able to differentiate the game components from the walls. Thanks!
Chazi b
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Kat and The MagiColor Rain Boots jam comments · Posted in Kat and The MagiColor Rain Boots jam comments
The concept is fun, and you made the rocket really feel destructive, which was a nice touch. The screen shake was way too much for me. The whole screen constantly shaking was headache-inducing. Maybe only screen shake a little when the rocket hits. Or have an option to turn it off. Cute and fun game though!
Visually stunning, and definitely one of the best-looking games I've played in the jam. I liked the take on the limitation, dodging past you is a fun mechanic. The wall jumps were very frustrating though, my only suggestion would be to make it so wall jumping automatically launches you away from the wall, like in mario. That would make it less frustrating to do. Super fun game!