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Invasion Madness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #73 | 2.214 | 3.500 |
Enjoyment | #79 | 1.739 | 2.750 |
Use of the Limitation | #80 | 2.214 | 3.500 |
Overall | #80 | 1.976 | 3.125 |
Concept | #86 | 1.739 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
only me
Software used
Love2d framework
Use of the limitation
game only have 2 buttons , only player can move left and right
Cookies eaten
i eat 6 cookies :p
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Comments
It's a nice time-waster when you're just bored, and I really like the style and sound effects! but there's not really enough for prolonged playing. It'd benefit a lot if enemies could drop temporary power-ups and for there to be bosses every few waves! Then I think it'd be a really fun experience
The 8-bit aesthetic is cool, but it needs to adjust for different resolutions, since the top and bottom seem to be cut off on PC. Very solid graphically, at least from the part that I can see.
The game has a really nice feel. The audio and visuals sets up a nice 8-bit style. This might be a problem only on my end but i think i am killing the enemies off the screen and i'm not sure if i have a hud.