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A jam submission

PAWN THE BRAVEView game page

A Pawn Has To recute His Love, in a manga style, with some habillites From Sonic or Mario
Submitted by Whatever My Friend — 1 day, 1 hour before the deadline
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PAWN THE BRAVE's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#392.3332.333
Concept#442.3332.333
Enjoyment#452.1112.111
Overall#452.1112.111
Use of the Limitation#491.6671.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Construct 2 (252)

Use of the limitation
THE DOMINOS IF YOU ARE SLOW WILL COME TO FREZZE YOU AND THEN KILL YOU

Cookies eaten
1

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Comments

Submitted

(I am now in a rush to test as many games as possible to help, so please do not mind the cursory reviewing style.)

  1. I like the title screen music! :)
  2. Already quite many details (loading screen, retro sounds…).
  3. Very specific visuals! A mix between retro / Game Boy feel and high resolution (I am thinking of the pawn’s outline). Original and nice.
  4. In-game tutorial, great.
  5. Controls are QWERTY-only instead of layout-independent (I have an AZERTY keyboard).
  6. Small possible bug: jumping sound even after the mid-air jump.
  7. You can fall from the left of the beginning. First thing that happened to me, I have the soul of a beta tester. X) No key to restart? Nothing serious, but I have to relaunch the game.
  8. Just to let you know, misspelling ‘Borred’ -> ‘Bored’, and some other errors.
  9. The pawn’s tilt depending on movement is a great idea.
  10. Ground Pound feels very Mario/Yoshi-esque. ;)
  11. The wall jump feels right to do; playability seems good. BUT you can easily collide with the roof.
  12. Start button: I like how you threw classic mouse interface in the mix. :)
  13. I managed to wall-jump my way to the domino, passing above the wall, instead of clicking on the button.
  14. About the battle: some more sounds would help better understand who takes a hit.
  15. Lost; apparent bug: loading screen, but nothing happens (except the loading sound that repeats itself by bursts of around five). And the game does not load, so relaunching.
  16. Also, jumping sound on the title screen.
  17. Oh, conquered the domino, but lost a heart after! :o
  18. I guessed W to enter the door thanks to other games (thank you, Mario!), but do not hesitate showing the control.
  19. Killed after having defeated the first domino from level 2: I think you still get hits (and quick ones, at that!!) when a domino is already beaten! Is this on purpose or not? I would advise either deactivating it, or making it clearer (see previous remark on sounds).
  20. Game will apparently never load again after a defeat.
  21. You can collide several times with the manga boxes to receive additional mangas! Is this on purpose?
  22. Suddenly became invisible near the first hole of the second level, where the rightward domino hade come. Loading screen… <:( The fact that I have to restart the game from scratch each time is a problem; I will be extra cautious from now on, but this means I may miss some things by exploring less.
  23. End of level 2: I wonder whether the fire can damage you, but apparently, this is a decoration in the style of Bowser’s castle. :)
  24. Some collisions can make it a bit hard to navigate ; this may have to do with the pawn’s elongated shape.
  25. Managed to beat level 3 without crossing path with an enemy by staying up; I like the idea of using the boxes as temporary platforms!
  26. Nice jumping effect with the pawn lady. XD :) This pawn princess reminds me of Mario too!
  27. What were the mangas for, in the end?? (Apart from the theme. XD)
  28. As for the constraint, seeing what you wrote as the game jam answer, you can get frozen by dominoes, but I did not really notice it; this may be due to the fighting gameplay problems. Nevertheless, I do not feel that this mechanic is very central to the game; maybe you could have used the fact that you chose a pawn to have it do something while stuck (in a mechanism??), for example.

I think the fighting gameplay and collisions would have to be tidied up, but apart from that, there is both a nice style and platform basis; maybe you can extend the game, including making use of those mangas! ;)

(By the way, just putting here that my game is pending until I get the submission form.)

HostSubmitted

A unique concept and visuals. My biggest piece of feedback would be the lack of any information on the game page! Making your game page look presentable may seem like going the extra mile, but it’s an important part of presenting your game

Submitted

It was alright, a bit rough on the edges but the moves like the boost and groundpound are preety cool!

lol i died on the first enemy and got stuck on the loading screen