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A jam submission

Doki Doki DestructionView game page

Submitted by onlychans — 3 hours, 7 minutes before the deadline
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Doki Doki Destruction's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#163.2134.250
Overall#252.8823.813
Concept#283.0244.000
Use of the Limitation#292.4573.250
Presentation#312.8353.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
onlychans

Software used
GameMaker Studio 2, Krita, Aseprite

Use of the limitation
I made a bullet hell game where the player cannot dodge bullets, but must use a shield as the bullet sponge instead.

Cookies eaten
13.71

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Comments

Submitted(+1)

It's really good, having to manage between killing the enemies while also protecting yourself is both challenging and fun!

Submitted(+1)

This is a very good double control shmup game. It's rare to see game that uses shield + shooter at once, and you did it very well!

I might as well want to borrow the shield idea in my current shmup game :)

Submitted(+1)

a really cool take on the limitation. the music banged and the gameplay loop of managing priorities was super fun! One minor issue that made the game a bit annoying to play was how the mouse was hidden, it made it hard to tell where my mouse was relative to the characters, other than that minor petpeeve, this game is really fun!

Developer(+1)

Thanks for the input! I'll look at adding a cursor for the gameplay since the aiming reticle didn't turn out quite right.