Play game
If Orpheus had a Shotgun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #20 | 3.800 | 3.800 |
Overall | #36 | 3.550 | 3.550 |
Use of the Limitation | #45 | 3.400 | 3.400 |
Concept | #47 | 3.600 | 3.600 |
Presentation | #63 | 3.400 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Yamanezu
Software used
Godot, Photoshop, GIMP, Krita, Inkscape
Use of the limitation
The Shotgun is the focal mechanic of the game, between "defence" and tackling the environment.
Cookies eaten
Zero. Wish I had a cookie now.
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Comments
Awesome! Agree with others it's definitely one of the funnest in this jam. The music fits perfectly for some reason
Good use the shotgun mechanics. Your art style for this game was so good, seriously. This is the funniest and most entertaining game that I have played in this game jam.
Really happy to hear it! I don't think my friend who did the art looks at the comments too much, so I'll let'em know the nice complement.
Seriously good game. I was under the impression for a good long while that the amount of bullets I started out with were all I got for the entire room - total miss on my end and after I figured out that wasn't the case I had a blast with the rest of the game. Great job.
That sounds like Hard Mode right there. Thank you!
Cool and neat gameplay mechanic, I was expecting a boss fight at the end at the with the big doghouse though, haha. Very charming presentation!
It felt wrong not to include Cerberus in some way, given the nature of the myth. It was either work on the levels or make a boss, and it seemed more important to focus on the former. So we settled on a shoutout. Thanks!
Really enjoyed this game, the shotgun being used to traverse the environment and being powered up by kills is a really interesting concept, i had a lot of fun playing this!
I think it would be really cool if the player or the gun glowed when it was in the powerful knockback mode, sometimes i forgot if i had gotten a kill or not
The original idea was to have a spiritual aura around the character when they were suitably charged, but as these things tend to go the placeholder becomes the shipped product. Appreciate the feedback and a good idea!
Straight up the best game I've played so far in this jam. Loved everything, the concept, the premise, the art, the music. Would love to see this as a finished concept!
Awesome! I think it might have some legs to it if we wanted to build on the idea, but also keen to try other concepts as well. Will see!
not bad
not bad
thank you!
It would have been better if there was some screen shake, but it's a good game!
There are a few places that would have benefitted with a bit of "Oomph!", I agree. Thanks for playing!