Loved the general ambience of the game, gave out an eerie vibe. The combination of 2D & 3D was nice. Good job
ScuffedPanda
Creator of
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Thank you playing the game! I had updated the WebGL build with some big fixes, but the windows build wasn't updated, so there would be some differences in the movement mechanic. Regarding the bat hitbox; you're right it needs to be fixed. Initially I had a limit on the grappling hook distance, but I've eliminated that in the WebGL build so that any platform you see on the screen would be reachable. The web build runs smoothly only on Chrome browser unfortunately, but I'll update the windows build to the new version. Thanks for the detailed feedback
I quite liked the intro and the premise of the game. A couple of points; 1) It would be better if we have an option to skip the initial cutscene, since we don't have to hear it every time we die and restart 2) Its not clear when the enemies die. Since they're ragdolls they fall down in the first shot, and I kept shooting coz I didn't know they were dead.
Thanks for the detailed feedback! I should increase the friction between the character and the floor, you're right. As for the walls, the original build had the ability to grapple on walls, but I removed it later as you can simply stay near the walls and keep moving up. I think I should add that info to the main menu as you mentioned.