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Save the Ghosts's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #54 | 3.294 | 3.294 |
Concept | #102 | 2.824 | 2.824 |
Overall | #104 | 2.691 | 2.691 |
Presentation | #113 | 2.529 | 2.529 |
Enjoyment | #125 | 2.118 | 2.118 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Me
Software used
Godot
Use of the limitation
You save them by shooting them in the face with a shotgun
Cookies eaten
Not sure - lots of coffee
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Comments
Cool stuff, though for some reason mine was super dark compared to the screenshots in the other comments. Great seeing more Godot games.
My first click on map to move game for this jam.
I think I broke the game a bit though
just stood there and was able to win then I think it send me to the tutorial level
Which did that because I killed the guy before I click next but I got stuck there because of that
I as able to save some poor guys before that though.
Thank you so much for playing the game - Bug bug bug - sorry about that.
its to be expected for a game jam unless you are able to finish your game in the first day you really don't got much time to test and test and fix much.
Love the models and anims, great work on them. I had some bugs and couldn't really get a grip how to win, but overall good job.
Thank you so much for taking the time to give the game a go.
Great concept! Some of the controls were a little finicky and I couldn't quite get a hang of when it was going to shoot vs walk, but I like the idea and art style!
Thank you very much for giving it a go. I need to get the animation of the reload working with the reload timer maybe
This game confuses me, I clicked to where I wanted to go however nothing really happened, a few goofy running AIs. I think you may need some cookies.
Awesome thank you - will eat more cookies - strange that the player model did not look at the enemies and shoot. Sorry about that.
Aiming where you walk makes you decide between running away or shooting, it can be a good concept but more levels would be nice, good job.
Thank you for giving it a go. I ran out of time to make puzzle levels
Good game, the sound is relaxing, some mechanics show some problems, the concept is very interesting, and why didn't you eat some cookies, hahaha, it was a joke, very good game, greettings.
Thanks you so much for your comment and playing the game.
Really clever concept, pretty original!
Thanks you so much fro your kind words
Not too sold on the auto shooting mechanic but this was clearly made for phones and I played it on my computer so it's probably more fun there. I got a bug in the tutorial where the UI overlapped and I couldn't continue but it was self explanatory enough I was able to get through the other level.
Thank you so much for your comment - Please can you give me 1 think I can improve on the auto shooting mechanic
Sorry about the bug
Good idea, look forward to playing it when it's further developed. I too had the tutorial bug.
thank you - I need to think up more level to explore the puzzle idea of an auto shooter
Generally, I loved the idea and the concept!
At tutorial level I have faced a bug, when one UI element overlaps the second, so it's impossible for me to interact with either of it
Bugs bug bug :(- thank you for giving it a go
Nice graphics and animation!
Thank you so much for you kind words
Good game!
Thank you for playing the game - did not get time to setup a nice itch page.
I loved the concept of this game! I thought it was gonna be a bit more run and gun like from the tutorial, but it turned into more of a puzzle game and it really subverted my expectations in that regard. Only issue I have is that I wish there was more content, as the first level was really simple and it didn't give the idea space to shine.
A bug I did find was that there is a small issue I had in the tutorial where if you didn't clear the text fast enough it would lock you out of all other inputs.
Thank you very much for playing my games - I want to make a puzzle game but ran out of time with nice level to explore the idea.
hey, cool little game. Had some problems with the movement but other than that, it ran smoothly. It would sometimes make the character face the opposite direction of where I've clicked
Thank you for giving it a try - the model should look to the closes enemy.