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Pibooh!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #87 | 2.818 | 2.818 |
Presentation | #108 | 2.636 | 2.636 |
Overall | #116 | 2.432 | 2.432 |
Concept | #126 | 2.273 | 2.273 |
Enjoyment | #133 | 2.000 | 2.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Octartis
Software used
Godot Game Engine, Aseprite, Gimp, VSCode
Use of the limitation
Shotgun is very loud with a huge recoil and must be used to jump around!
Cookies eaten
At least two!
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Comments
How does aiming work
I think more thought should've been put into the gameplay, every level played the same and while I didn't go very far, the level designs and enemies never really seemed to change either. Aiming felt a bit awkward and there wasn't really any point to killing enemies. You get points but as far as I could tell they didn't do much. I will say though that the visuals and music were really on point and I liked those a whole lot!
I couldn't aim, it would only wiggle back and forth, not point at the mouse. Unsure what's going on. Other than that, the polish was great, art style was good, and the audio was great!
The art is nice and the game is fun, but once you find the trick you can pass endless levels
Good game overall! the art is really nice!
no clue how aiming works, and had no clue what i was meant to be doing
I'm sorry to hear that, have you checked the page "how to play" on the main menu? It's very simple, you have to reach the top of every level by killing ghosts and using the recoil of the shotgun while jumping, hope this helps in case you want to try again. Cheers
Very slick music and aesthetic. Game feels aimless but the music and sound design makes it enjoyable regardless.