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A jam submission

GhostBlastersView game page

Submitted by ReadyMajor
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GhostBlasters's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#154.0024.143
Enjoyment#163.8644.000
Overall#313.5883.714
Use of the Limitation#623.1743.286
Presentation#693.3123.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
MajorPest

Software used
Unity, Rayfire

Use of the limitation
The shotgun is the main mechanic.

Cookies eaten
Like 40

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Comments

ok this game is pretty hilarious lol.

The gun is super powerful and feels great! probably needs a range limit tho, I think it gets even better the further away you are. My best run I stood outside of the house and just shot none stop, I kinda carved through the whole house like that. Lots of fun to do so hehe. 

I really couldn't tell if I there was a good way to tell if something was possessed, I kinda just shot everything, I bet the phone tells me but you can shoot so fast that it seemed easy enough to just unload. The service sheet wasnt very clear if I was losing money for wrong shots, could be a good way to make the game alot more thinky solvey, but tbh had a blast blasting everything. 

The physics and destructability was just a joy to mess around with especially with the music and themeing. Really just all around such a great way to take a jam game, a quick but fun take on the theme. really great.

The sensitivity felt a bit low for me personally, but it wasnt that bad, obviously an options menu would help but not the fastest thing to implement at the end of the jam.

Best score I got was with the "stand out side and bombard the house" strat and was about 7000k total

The visuals were fantastic, very clear, and lots of assets to shoot. The gun sounds and effects were really great, and the style of the service sheet was perfecto. Presentation was just great all around.

Really awesome work, the systems seemed technical to make but are wrapped in a fun concept thats quite the game! also should out to my favorite ghost blaster, Jammy.

very fun!

Submitted

Felt great to play, laughed at the report sheet at the end. I want a full game of this, great job!

Submitted

I like the destruction part. That's cool!

Submitted(+1)

Honestly 5 stars all around. Blasting stuff with a shotgun in 3D is what it's all about. Do you make all the assets yourself? It's very impressive (albeit you did use copyrighted music XD).

Developer (1 edit) (+1)

it's actually a soundalike. The art assets are from the unity asset store and a paid synty town pack. http://tpparty.com/soundalike/

Submitted

Soundalike's ARE copyrighted by the original artist (because of the melodies) just FYI I wouldn't use it in any kind of commercial application you could get sued (doesn't matter that whoever created the soundalike makes it under a royalty free license, they are still using a copyrighted theme or motif). It's the reason people can't say certain lyrics etc on youtube anymore (even humming).

Submitted(+1)

The destruction is super satisfying! Game is pretty straightforward once you get the hang of it, but really well executed. Also, the invoice at the end made me laugh! Great job!

Submitted(+1)

Pretty cute game, I love the concept! It's somehow satisfying to destroy possesed pieces of forniture :P