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A jam submission

Roll on, Vampire!View game page

An impossible/rage puzzle game
Submitted by ryanman56 — 4 hours, 4 minutes before the deadline
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Roll on, Vampire!'s itch.io page

Results

CriteriaRankScore*Raw Score
Concept#123.9093.909
Enjoyment#363.3643.364
Overall#443.2953.295
Presentation#543.2733.273
Use of the Limitation#692.6362.636

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
RyanMan56

Software used
Phaser, GIMP, Planck.js (Box2D rewrite for JS)

Use of the limitation
Too much blood has been drunk, which was a lethal decision

Cookies eaten
0 but a lot of tiny halloween chocolate was eaten

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Comments

Submitted (1 edit)

Game is very difficult but a very unique idea. I liked the graphics but was in need for some sound and effects. 

Good Job!

Submitted

very nice puzzle platformer. the idea of changing is great.  there is something with rigidbody2d  that put  you  too much back when  you jump with the head. great game.

Submitted

The crazy move looks fun, but a little difficult to play.

Submitted

This is certainly not an easy game! I had fun playing it, even though I could only get to level 2, but it is certainly rewarding when you complete a level. It would be nice to have some sound effects and music. But overall, it is quite fun!

Submitted

I suppose the bat physics is crazy on purpose.

The idea of switching between two states in a platform game is quite interesting

Keep it up man :)

Submitted(+1)

I like the movment, altough a bit scuffed.

The game does not have sound 

the theme is not present

The graphics are really cool and i like them

good game

Developer

Thanks for the feedback! :)

Submitted(+1)

Cool game!  I enjoyed the concept and the artwork is enjoyable to look at. However, as the last comment said, i think some polishing with the physics would help a fair bit as I had some trouble trying to get onto some platforms but other then that I enjoyed it! Good work!

Developer

Thanks for the feedback! I might keep working on this in the future, and if I do I'll definitely tighten up the physics :)

Submitted (1 edit) (+1)

Nice game, maybe it could use some polishing in the physics, but still cool! Also i liked the fact that you could almost finish the entire game using only the "ball" mode, that's a nice challenge! If you have sapre time, I'd love to get some feedback on my game too! keep it up!

Developer(+1)

Thanks for the feedback! I'll tighten up the physics if I keep working on it, this was my first time using Phaser and had a hard enough time getting any physics implemented ahah. If anyone can beat the game using just "ball" mode I'll be insanely impressed! I'll have a look at your game later tonight, it looks amazing from the screenshots! 

Submitted

Thanks! yeah i noticed that in the ball mode you can build up momentum by bouncing off walls and moving accordingly

Submitted (1 edit) (+1)

I'm gonna be honest. I might be dumb but I don't relly get the intended way of solving the levels but it's a nice concept of platformer :)

Developer

Thanks for the feedback! :)