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Melody Maverick's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #33 | 3.266 | 4.000 |
Enjoyment | #35 | 2.449 | 3.000 |
Overall | #45 | 2.603 | 3.188 |
Concept | #53 | 2.449 | 3.000 |
Use of the Limitation | #57 | 2.245 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2, @LuiSTopYT & @emnrxs
Software used
Godot, Aseprite, Gimp
Use of the limitation
The game requires you to sync your shots with the beat of the song, and the game's mechanic encourage the player to do it in a specific way
Cookies eaten
>10
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Comments
I played the submission version and I have to say, the presentation is nice but the gameplay is quite confusing; I couldn't tell when the "beat" i was supposed to sync my shots up with was happening, you might want to consider adding a visual aide in that regard.
Art looks nice and music is good, but I did feel a little confused during gameplay. Hard to know when an enemy will shoot or not, so I'm just shooting at every target at least once per round. Bug i found, when the game ends and the screen moves upward, the player can still shoot and it slows down the transition. I'd just make it more clear which targets are going to shoot at you since you obviously cant shoot at all 9 without reloading. or maybe make reloading faster? A little more visual feedback is always nice.
Unfortunately enemies shoot at random, which is unfair. Ideally, there would be some sort of anticipation to indicate when it’s going to happen.
Regarding the bug: yes, it is caused by the recoil script overriding the camera’s position at the same time that the camera tries to go up.
I wanted to make 2 kinds of reloads: a fast reload if you click in sync with a beat, and a slow reload meant as a punishment.
Thank you for your feedback!
So far from all the games I've tried in this jam this one is by far the most fun, I beat it twice just for the heck of it. To give some criticism though, I didn't really understand when the enemies we're gonna shoot at me, and I very rarely used the double damage thing as it's super tough to get it. Overall very fun! Good job on the game!!
This has all the potential in the world but it just doesn't work right now. I think I have some good ideas on how to fix it. Check out my live review at https://www.twitch.tv/scalphamission !
Thank you for the feedback! I made some changes to lower the difficulty. You can download the “v4” to check them out if you want. We’re planning to make this game from scratch and release it in some months. if everything works out as planned.