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Memory Dump's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #27 | 3.341 | 3.571 |
Use of the Limitation | #33 | 2.806 | 3.000 |
Overall | #43 | 2.673 | 2.857 |
Concept | #49 | 2.539 | 2.714 |
Enjoyment | #58 | 2.004 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Coding: Lushmoss. Art, Narrative: yamanezu. Online Asset Sourcer: Anonymous.
Software used
Godot, GIMP, Photoshop, Aseprite.
Use of the limitation
Plays into the theme, as well as being the central mechanical driving force: the players must spend their time wisely, as it is always depleting and can only replenish by discarding items.
Cookies eaten
5 digestives.
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Comments
Hahah! Yeah, I forgot to add collision to some obje... Um, what I mean is, I walk atop of sofas and tables all the time, doesn't everyone? It is very normal behaviour.
Really good atmosphere. The intro card graphics are excellent, way to set up a bleak feeling game.
Cheers! I think the cards are my favourite part of the game, as well as the portraits for the items.
Nice art/vibes, would be cool if you could walk out the door and find more stuff around the house
Yeah, we toyed with the idea of separate areas, just didn't have the time to implement it. I quite liked the idea of a "tutorial" space just outside the front door to cement how the mechanics of the game work, and then you enter the apartment proper. But oh well, need to code and build faster. :)
I really enjoyed the game and it's atmosphere. Very relaxing!
Thank you, we certainly weren't aiming for Super Meat Boy.
I loved art, looked great!
Good job!
Cheers!
Cool game with awesome art. Well done!
Thank you! My partner in crime did a good.