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Caterpillar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #39 | 3.057 | 3.222 |
Overall | #57 | 2.951 | 3.111 |
Concept | #63 | 2.741 | 2.889 |
Presentation | #65 | 2.846 | 3.000 |
Use of the Limitation | #68 | 3.162 | 3.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
DukSaws, cranberrySam
Software used
Unity
Use of the limitation
Used the palette
Cookies eaten
No cookies, but many ginger candies.
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Comments
nice art good concept pretty enjoyable also a very unique take on snake
It’s good! A great solution to the Mini Jam theme.
Gg for the submission.
If I can suggest an upgrade : move the camera with the player and not with the room, the lag is really frustrating!
Thanks for this snake like, it reminds me some good old memories :)
Interesting concept with a really fun art style! The controls feel a bit unresponsive at times but over all great game!
Fun snake with twist, interesting gameplay. Would be nicer if the snake moved a little slower.
Super fun. It was very hard but I didn't want to stop playing this one. Great job!!
Cool game. 1024 is the longest I survived. It gets difficult really fast and requires you to plan earlier to not block yourself.
I think that in this type of game since the ground tiles have a square pattern it would be helpful if they are aligned with the grid tiles that you can move on in.