awesome game cool art and all around great my only complaint is the game needs more clarification of everything i kept running away from enemies because i thought i had to brew a potion go back to them throw it and repeat didn't think it was a turn based game but all around great game really enjoyed it
saibathebest
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enjoyed the game even tho i don't know color theory so i just kept googling the rgb values of certain colors enjoyed the game tho i would have liked more stuff being introduced or the stuff in the game already being introduced slowly so the player understands everything and has a better grip with the mechanics also the calculation for how much money i get at the end gets annoying pretty fast would have loved for it to be skippable but for a first game perfect better than my first three games so i can say you did a good job
nice and concise game good music the game feels a like it needs a tutorial (i know you mentioned that you didn't have time for one) also pretty short and i maybe suggest adding a final fight to spice up the game and possibly a roll/block to dodge enemies' attacks if you feel it fits your vision liked the idea of containers (maybe add upgrades in them) but nonetheless good submission i couldn't make a 3d game if you gave a month really good what you did in 3 days
cool game nice art and pretty cool hand mechanic i struggled a bit with understanding it at first but i got it at the end didn't see anything describing how to use the hand gestures and needed to go to the comments for help would like it to be clearer on how to do them but still pretty nice game all around
cool game nice art and nice concept i got stuck a couple of times because i didn't understand the movement really well at the beginning would like if it was made more clear by making super easy sections at the beginning but requiring parts of the movement also would have liked if the the player was punished for recklessness like dying and resetting to the beginning of the section if you don't hit the drones on the propellers or something similar but can say i enjoyed the game nonetheless
really liked the game one of the best in the jam tho i would recommend placing the ui on the left side of the screen because some writing is blocked by it and also a more visual indication of a successful block like the skulls fading to white when hitting the block or something
but otherwise a great concept and game overall!
cool art style and enjoyable game really liked the tv screen aesthetic
i didn't understand the use of the limitation and would recommend that the health pickups increase the health by 10+ not 5+ because it would increase the length of gameplay and all damage is more than that so it doesn't seem as helpful as it should
overall great game and nice art
very pretty art and awesome use of the limitation
i think if you are going to expand or create a similar game you should make it
so the player can skip to certain parts to avoid repetition
would have enjoyed to have sound effects with some actions
simple concept but great execution really liked the cats and their mischief
nice game cool art
very simple concept and simple gameplay
would've really wished for a twist but with only 24 hrs it's understandable what you were able to make but the game is pretty bare bones
first level spent a few seconds at because i wasn't able to see the yarn
really cool music
i hope you good tidings on your future game making voyages
impressive art it looks very cute
simple concept and simple gameplay
encountered 1 glitch (which is the score doesn't reset after resetting)
and some needed balancing (like giving a penalty for missing dounts and a score multiplier mechanic like getting 3 in a row gets you a 2X stacking multiplier)
and very creative use of the limitation making the donuts the main colors of the pallete
and good sound design the cat sounds are very nice
at the end very nice game