It was neat. I liked the concept of those vision cones that force the player to be stealthy. I think it would be even more fun if enemies were actively patrolling the level. What I also enjoyed is the graphics. I love how you made those little faces on the cells, it really added a lot of personality to the game. One thing I did not like is the game over screen and win screen texts with those meme phrases. Maybe it's just me, but it felt a bit, I don't know, unprofessional? I'm not sure, it just felt weird to me. Other than that it was a nice game. Would be cool to see those mechanics shine with more gameplay elements and enemy variety. Good job!
Play DaGame
PoisonShooter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #27 | 3.207 | 3.429 |
Concept | #35 | 3.207 | 3.429 |
Overall | #35 | 3.074 | 3.286 |
Presentation | #41 | 3.074 | 3.286 |
Enjoyment | #41 | 2.806 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Iron-was-taken
Software used
Unity, VsCode, photoshop
Use of the limitation
The player is harming others (didn't incoperate well to be honest)
Cookies eaten
Sadly I wasn't able to eat cookies but I ate a snickers dough
Leave a comment
Log in with itch.io to leave a comment.