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Tool Rush - Time's Up!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #118 | 2.874 | 3.400 |
Presentation | #122 | 2.704 | 3.200 |
Overall | #144 | 2.451 | 2.900 |
Enjoyment | #153 | 2.197 | 2.600 |
Use of the Limitation | #159 | 2.028 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity
Use of the limitation
By having the tools collected only last for 10 seconds
Cookies eaten
13
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Comments
The cube rotated and i got stuck but otherwise it was cool. Controlled pretty nicely with the character moving about too
Good start for a game, I think the magnet mechanic is really cool and has a lot of potential
The base idea is cool, but I feel like the levels don't make use of this limitation enough, The puzzles I played at least didn't, the difficulty was more about finding the solution to the puzzle or execution (like that first level with the huge leap, which I would reduce btw, I don't think the first jump of a game should ask the players to execute it perfectly). But to do that you would need to build bigger levels I think.
I couldn't finish the game because of the falling box in level 3 or 4. It got stuck at an angle and never reached the button below it, blocking the way for my character. You can fix its rotation so it doesn't happen.
Lot of good ideas. Needs a lot of polish and testing. Check out my live review at https://www.twitch.tv/scalphamission
Thank you! My game here is very rushed due to the time limit and your stream was entertaining to watch. Thanks a lot.