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Like Moths to a Star's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #15 | 3.545 | 3.545 |
Use of the Limitation | #17 | 3.000 | 3.000 |
Overall | #17 | 3.273 | 3.273 |
Concept | #18 | 3.455 | 3.455 |
Enjoyment | #19 | 3.091 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2 - neuetanz.itch.io (@rabbitpet2) - art, me (mewore) - programming
Software used
Godot, Krita, Aseprite
Use of the limitation
The player gains more experience by dying. Also, the player's end-goal is the Sun, which will burn them if they get there.
Cookies eaten
Too many.
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Comments
Really nice concept.
Also the navigation in the map screen looks and feels fantastic.
I'm sure a lot of work went into that.
I enjoyed the upgrade loop, but there wasn't much challenging in making it through the maps, maybe needed some enemies that would shoot back. It would be cool to see some more upgrades, and some music and SFX. Oh and that map screen is really well done. Fun game.
Excelent game, it kept me playing for a while, trying to get to the sun from the earth XD.
I like the progression and its satisfactory
Thanks for playing! I'm glad you enjoyed.
I didn't have any lag issues on browser like stated below! I like the framework around the game. The map select and upgrade systems are very cool. The gameplay itself is repetitive and somewhat easy. Well done making this though! I enjoyed it!
Thanks! I'm glad you didn't have any performance issues! I agree about the gameplay being incomplete/boring.
It was a bit laggy, but cool Idea and nice art
Thanks for playing! Was it only the web version that was laggy, or the desktop versions too? It may be too late for me to fix that now, but I'm still curious.
Only the web version.