I'd like to imagine this has extensively deep lore to it.
Good stuff.
Criteria | Rank | Score* | Raw Score |
Concept | #62 | 3.250 | 3.250 |
Enjoyment | #66 | 2.750 | 2.750 |
Use of the Limitation | #66 | 3.000 | 3.000 |
Overall | #75 | 2.771 | 2.771 |
Presentation | #109 | 2.083 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Only me
Software used
Unity
Use of the limitation
I make game to switch between two environment
Cookies eaten
unfortunately Zero :(
That was really nice. Some more levels would have been nice but the core of the system works perfectly fine and the idea with switching between the dimensions and control the second one through the first was great.
Good concept and gameplay, a bit rough around the edges but that's something you'll learn to be better with over time.
Getting sprites is hard during the crunch of a game jam, but it's something I'd strongly recommend, and the controls/physics felt slippery and a bit slow. That's really all the feedback I have, it's a fun little game :D
The white block in level two was too slippery, which caused me to constantly bump into walls and couldn't push it forward. I had to restart multiple times before succeeding. However, I really like the idea of scene switching in this game.
I think it's a sold demo for a potentially longer game! Well done!
Liked the concept. Some sounds would have been good but the puzzles were cool. The collision does glitches sometimes but thank god there's a restart button
Leave a comment
Log in with itch.io to leave a comment.