Thank you for playing. Yes, but I didn't have much time to refine this storyline, which resulted in some repetition. I only focused on improving the storylines of the amusement park and the zombies.
leking502
Creator of
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Thank you for playing and providing feedback.╰(*°▽°*)╯ In fact, the current way I play music is not simply binding the sound source to the spawn point of the monster and playing music when the spawn point is activated. I believe it is indeed necessary to create a global sound management component to handle sound instead of many individual ones. Thank you again for your feedback. By the way, the shaking of the tiles is intentional. In my framework, each tile is actually an independent entity, so it has great scalability.
Thank you for your feedback. Initially, there were actually more levels planned during the design phase, but due to time constraints, we had to consolidate the gameplay into the final level and extend the game duration. I have now created a version that accelerates the pace of the game and reduces its difficulty. Thank you for playing and providing feedback. Thank you.
I really like this concept, even though the content is limited and the visuals are rough, I can see a lot of potential in it. Perhaps creating effects like the Earth freezing or catching fire would allow for more control over the terrain. It might be more interesting to add an upgrade feature for the sun, such as reducing hydrogen consumption or increasing the speed of temperature rise after an upgrade. As the population reaches different milestones, the civilization on Earth could also undergo corresponding developments. In conclusion, this is a game with great potential.
This gameplay has great scalability, and I really like the idea. However, it feels a bit counterintuitive that the character's movement direction doesn't correspond to the direction of the buttons. It might be better to perform a coordinate transformation. Sometimes, the bullets don't hit the target I aimed at. Overall, the game has potential, and it would be even more interesting with further optimization.